

I do agree that would be … “Heroes” are slippery creatures with underwhelming abilities whose sense of power was projected by my young mind’s amazement at being Luke Skywalker. You have all of these Star Wars assets, but how do you make a replayable experience outside of the nascent online multiplayer community that was only beginning to grow on console? Great for maps with lots of sniping or vehicles to take out.

Play transitions to a typical battle view when I reach an enemy planet or encounter another capital ship.
